Networking
C++ Socket(Winsock) Example Using Client Server and Multi-Threading
posted byireshaguninNetworking
The aim of this C++ tutorial is to demonstrate simple client/server socket communication and multi-threading. This demonstrates basics such as binding, listening and accepting sockets for Servers and connecting sockets for clients. Once the server accepts a socket, a thread is spawned to handle it. This is the simplest C++ socket (blocking) example you can find. Please leave any comments or questions at the end of this tutorial and I will endeavor to answer them.
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Linux Socket Programming by Rob Thougher
posted byDa BoostinNetworking
This tutorial by Rob Thougher explains how to create a simple server and client using sockets.
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Win32 Socket Client
posted bymuthuisinNetworking
Socket programming in MFC is usually a bit messy. It's always clean and convenient to write the socket programs using Win32.
A big advantage writing these programs in Win32 is, we can follow the same model as in any Unix C++ socket program. Also, with each and every new version of Winsock, we don't know how many bugs are going to get added to the development frameworks.
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ppC++ documentation
posted byszzzinNetworking
This is a documentation for ppC++ - HTML-embedded C++ preprocessor. This manual is very short and clear, shows all positions of current ppC++ development state.
For advanced C/C++ programmers.
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Using Internet Sockets
posted byloobianinNetworking
This is a beginner's guide to Network Programming in C++. It covers the basics, and gives you great foundation to the next level.
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